November 2012
1 post
4 tags
Five problems of StarCraft II
Oversaturation in StarCraft II does exist.  Everyone’s favourite RTS game has a great ecosystem built around it, but it has a way to go until it’s perfect.  What are the current problems and what can we do about them? OVERSATURATION One week there’s Intel Extreme Masters, the week after there’s MLG, the week after there’s DreamHack and all the while GSL pumps out...
Nov 14th
20 notes
October 2012
2 posts
3 tags
No LoL esports without Riot's $$$?
Riot Games receives a lot of hatred from many directions for the absurdly large amounts of money that they spend on esports.  So much so that people think that League of Legends wouldn’t have made it as an esports game without it.  Well that thought is a big load of crap. [I am not here to glorify Riot Games, merely correct a couple of useless misconceptions.  In fact, I disagree with a number of...
Oct 26th
38 notes
Midway's Take: Riot and the future of esports
This is a guest blog by head of the NESL Trevor “Midway” Schmidt. Like everyone I was engrossed in the past week’s Riot Season 2 Championship.  By any measure it will blow away the past records for broadcasting numbers and have a massive impact on future eSports events in many ways.  I found myself contemplating something else while I watched, what does Riot’s event mean for the...
Oct 19th
September 2012
2 posts
3 tags
OMG my game is better than yours!!!
DotA 2 has a higher skill ceiling than League of Legends.  Although I am unable to make this judgment myself (I do have plans to play and enjoy DotA 2), I will assume that the opening sentence is completely true. And so comes the key question: so what if DotA 2 has a higher skill ceiling? “LoL is for casuals and DotA 2 has more skill depth, so it should be in every competition out...
Sep 28th
71 notes
1 tag
Putting a finger on esports commentary
Have you ever watched an esports broadcast where two commentators seem to have everything they need to be good, but for some reason they still don’t sound fantastic?  And you just can’t put your finger on why that is.  Maybe my finger will be of some help. There are several obvious traits and skills that make a good commentator.  Those would be: Great grasp of the language; Charisma...
Sep 10th
7 notes
July 2012
3 posts
1 tag
USZAT interviews Jarett Cale from Pure Pwnage
Jul 5th
2 notes
Jul 5th
2 notes
3 tags
Thoughts on the new IEM with StarCraft II
In case you haven’t noticed, we’ve announced the new season of the Intel Extreme Masters. And with it, some significant changes to how our StarCraft II tournaments are going to run. For those of you unaware of the changes, here’s a quick rundown: IEM stops will have 24 players: 16 will qualify online and 8 will come from an open tournament on Day 1. We are very proud of the fact...
Jul 4th
6 notes
June 2012
3 posts
4 tags
How a good business model makes a good esport game
StarCraft II will die as a professional esport due to an in-built, genetic flaw.  Same as all esports before it.  League of Legends might be the first game not to. The game’s longevity lies in how well it manages to replace its leavers with fresh blood. I consider a game dead (or dying) when it ceases to deliver new champions and when more people leave the scene than enter it. One would...
Jun 3rd
69 notes
Jun 1st
3 notes
1 tag
Me be Tumblring!
I am swamped with work preparing the next Intel Extreme Masters season and several other projects, but I’ve decided to start a blog. I miss my soap box, I guess.  I was an esports journalist for over half a decade before I became a manager.  My fingertips itch and our little world is so interesting these days that it’s just too tough not to write something every now and then. ...
Jun 1st
2 notes
May 2012
1 post
1 tag
May 23rd